We build the scaffolding, you bring the creativity
AI gameplay creation tools built for indie game developers
Plug-and-play components for Unity, Unreal and Godot. Give NPCs intelligent dialogue in just a few lines of code.
Built-in player identity system handles registration, login and session management automatically.
Access OpenAI, Claude, DeepSeek and other major models. Switch on demand for the best value.
Players pay per usage, developers operate at zero cost. Say goodbye to expensive AI prepayments.
Built-in content safety filters, meeting domestic and international compliance requirements.
Support for edge small models, SDK auto-downloads configuration.
You shouldn't spend extra effort building infrastructure. Focus on what you do best—being creative.
using PlayKit_SDK;
public class WizardNPC : MonoBehaviour
{
[SerializeField] private PlayKit_NPCClient _npc;
void Start() => _npc.OnActionTriggered += OnAction;
public async void OnPlayerSpeak(string message)
{
string response = await _npc.Talk(message);
DialogueUI.Show(response);
}
void OnAction(NpcActionCallArgs args)
{
if (args.ActionName == "OpenShop") ShopUI.Show();
if (args.ActionName == "Attack") Combat.StartBattle();
}
}Start making new games and redefine the boundaries of interactive entertainment together.